Online learning versus offline learning

We present an off-line variant of the mistake-bound model of learning. Just like in the well studied on-line model, a learner in the offline model has to learn an unknown concept from a sequence of elements of the instance space on which he makes “guess and test” trials. In both models, the aim of the learner is to make as few mistakes as possible. The difference between the models is that, while in the on-line model only the set of possible elements is known, in the off-line model the sequence of elements (i.e., the identity of the elements as well as the order in which they are to be presented) is known to the learner in advance.

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