A 3-D Recognition and Positioning Algorithm Using Geometrical Matching Between Primitive Surfaces

In this paper, we describe an efficient algorithm for 3-0 scene analysis. This algorithm uses a segmentation of the surfaces to identified into geometrical primitives, the original data being obtained by a laser range finder. Moreover, the algorithm estimates precisel the location and orientation of an identified object of the scene. Results are presented on real objects.

[1]  N. Jacobson Lectures In Abstract Algebra , 1951 .

[2]  G. Stewart Introduction to matrix computations , 1973 .

[3]  Richard O. Duda,et al.  Use of Range and Reflectance Data to Find Planar Surface Regions , 1979, IEEE Transactions on Pattern Analysis and Machine Intelligence.

[4]  Robert M. Haralick,et al.  Structural Descriptions and Inexact Matching , 1981, IEEE Transactions on Pattern Analysis and Machine Intelligence.

[5]  C. Dane An object-centered three-dimensional model builder , 1982 .