Human vs. swarm: An NK landscape game

This paper describes a computer game the purpose of which is to investigate how humans interact with swarm intelligence. The game is based on an NK landscape as described by Stuart Kaufmann. It is concluded that the combination of a human-swarm team may have advantages in certain environments, such as dynamic decision making tasks. The team approach can combine computer computational power with human intuitive knowledge to provide improved performance for dynamic and complex tasks.

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