On-line Q-learning using connectionist systems
Reinforcement learning algorithms are a powerful machine learning technique. However, much of the work on these algorithms has been developed with regard to discrete nite-state Markovian problems, which is too restrictive for many real-world environments. Therefore, it is desirable to extend these methods to high dimensional continuous state-spaces, which requires the use of function approximation to generalise the information learnt by the system. In this report, the use of back-propagation neural networks (Rumelhart, Hinton and Williams 1986) is considered in this context. We consider a number of di erent algorithms based around Q-Learning (Watkins 1989) combined with the Temporal Di erence algorithm (Sutton 1988), including a new algorithm (Modi ed Connectionist Q-Learning), and Q( ) (Peng and Williams 1994). In addition, we present algorithms for applying these updates on-line during trials, unlike backward replay used by Lin (1993) that requires waiting until the end of each trial before updating can occur. On-line updating is found to be more robust to the choice of training parameters than backward replay, and also enables the algorithms to be used in continuously operating systems where no end of trial conditions occur. We compare the performance of these algorithms on a realistic robot navigation problem, where a simulated mobile robot is trained to guide itself to a goal position in the presence of obstacles. The robot must rely on limited sensory feedback from its surroundings, and make decisions that can be generalised to arbitrary layouts of obstacles. These simulations show that on-line learning algorithms are less sensitive to the choice of training parameters than backward replay, and that the alternative update rules of MCQ-L and Q( ) are more robust than standard Q-learning updates. 1
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