Social Planning: Designing the Evolving Artifact

This chapter contains sections titled: Representing the Design Problem, Organization as Representation, Finding the Limiting Resource, Representations without Numbers, Data for Planning, Prediction, Feedback, Who is the Client?, Professional-Client Relations, Society as the Client, Organizations in Social Design, Time and Space Horizons for Design, Discounting the Future, The Change in Time Perspective, Defining Progress, The Management of Attention, Designing without Final Goals, The Starting Point, Designing as Valued Activity, Social Planning and Evolution, The Curriculum for Social Design