暂无分享,去创建一个
[1] Ignas Budvytis,et al. Indirect deep structured learning for 3D human body shape and pose prediction , 2017, BMVC.
[2] Zoran Popovic,et al. The space of human body shapes: reconstruction and parameterization from range scans , 2003, ACM Trans. Graph..
[3] Nikolaus F. Troje,et al. AMASS: Archive of Motion Capture As Surface Shapes , 2019, 2019 IEEE/CVF International Conference on Computer Vision (ICCV).
[4] Michael J. Black,et al. Dyna: a model of dynamic human shape in motion , 2015, ACM Trans. Graph..
[5] Michael J. Black,et al. MoSh: motion and shape capture from sparse markers , 2014, ACM Trans. Graph..
[6] John P. Lewis,et al. Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation , 2000, SIGGRAPH.
[7] Abd El Rahman Shabayek,et al. 3DBodyTex: Textured 3D Body Dataset , 2018, 2018 International Conference on 3D Vision (3DV).
[8] Nadia Magnenat-Thalmann,et al. Human body deformations using joint-dependent local operators and finite-element theory , 1991 .
[9] Hans-Peter Seidel,et al. A Statistical Model of Human Pose and Body Shape , 2009, Comput. Graph. Forum.
[10] Xiaowei Zhou,et al. Learning to Estimate 3D Human Pose and Shape from a Single Color Image , 2018, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[11] Michael J. Black,et al. VIBE: Video Inference for Human Body Pose and Shape Estimation , 2020, 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[12] Marcus A. Magnor,et al. Sparse localized deformation components , 2013, ACM Trans. Graph..
[13] Kun Zhou,et al. NeuroSkinning: automatic skin binding for production characters with deep graph networks , 2019, ACM Trans. Graph..
[14] Jitendra Malik,et al. End-to-End Recovery of Human Shape and Pose , 2017, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[15] John P. Lewis,et al. Real‐Time Weighted Pose‐Space Deformation on the GPU , 2006, Comput. Graph. Forum.
[16] Michael J. Black,et al. Lie Bodies: A Manifold Representation of 3D Human Shape , 2012, ECCV.
[17] Michael J. Black,et al. Deep Inertial Poser: Learning to Reconstruct Human Pose from Sparse Inertial Measurements in Real Time , 2018 .
[18] Zoran Popovic,et al. Articulated body deformation from range scan data , 2002, SIGGRAPH.
[19] Cristian Sminchisescu,et al. Monocular 3D Pose and Shape Estimation of Multiple People in Natural Scenes: The Importance of Multiple Scene Constraints , 2018, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[20] Bodo Rosenhahn,et al. Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUs , 2017, Comput. Graph. Forum.
[21] Michael J. Black,et al. SMPL: A Skinned Multi-Person Linear Model , 2015, ACM Trans. Graph..
[22] Bernt Schiele,et al. Building statistical shape spaces for 3D human modeling , 2015, Pattern Recognit..
[23] Sebastian Thrun,et al. SCAPE: shape completion and animation of people , 2005, SIGGRAPH '05.
[24] Kathleen M. Robinette,et al. Civilian American and European Surface Anthropometry Resource (CAESAR), Final Report. Volume 1. Summary , 2002 .
[25] Nadia Magnenat-Thalmann,et al. Synthesizing animatable body models with parameterized shape modifications , 2003, SCA '03.
[26] Marcus A. Magnor,et al. Detailed Human Avatars from Monocular Video , 2018, 2018 International Conference on 3D Vision (3DV).
[27] Dinesh K. Pai,et al. EigenSkin: real time large deformation character skinning in hardware , 2002, SCA '02.
[28] CurlessBrian,et al. The space of human body shapes , 2003 .
[29] Michael J. Black,et al. Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the Loop , 2019, 2019 IEEE/CVF International Conference on Computer Vision (ICCV).
[30] Cristian Sminchisescu,et al. GHUM & GHUML: Generative 3D Human Shape and Articulated Pose Models , 2020, 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[31] CurlessBrian,et al. Articulated body deformation from range scan data , 2002 .
[32] Yinghao Huang,et al. Towards Accurate Marker-Less Human Shape and Pose Estimation over Time , 2017, 2017 International Conference on 3D Vision (3DV).
[33] Konrad Schindler,et al. Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations , 2020, AAAI.
[34] Olga Sorkine-Hornung,et al. Fast automatic skinning transformations , 2012, ACM Trans. Graph..
[35] Tsuneya Kurihara,et al. Modeling deformable human hands from medical images , 2004, SCA '04.
[36] Michael J. Black,et al. Coregistration: Simultaneous Alignment and Modeling of Articulated 3D Shape , 2012, ECCV.
[37] Daniel Thalmann,et al. Joint-dependent local deformations for hand animation and object grasping , 1989 .
[38] Zicheng Liu,et al. Tensor-Based Human Body Modeling , 2013, 2013 IEEE Conference on Computer Vision and Pattern Recognition.