A model of risk and mental state shifts during social interaction
暂无分享,去创建一个
Peter Dayan | P. Read Montague | Iris Vilares | Andreas Hula | Terry Lohrenz | P. Dayan | P. Montague | A. Hula | T. Lohrenz | I. Vilares
[1] John P Elder,et al. Interpersonal and print nutrition communication for a Spanish-dominant Latino population: Secretos de la Buena Vida. , 2005, Health psychology : official journal of the Division of Health Psychology, American Psychological Association.
[2] Martin L. Puterman,et al. Markov Decision Processes: Discrete Stochastic Dynamic Programming , 1994 .
[3] Prashant Doshi,et al. Modeling recursive reasoning by humans using empirically informed interactive POMDPs , 2010, AAMAS.
[4] Joel Veness,et al. Monte-Carlo Planning in Large POMDPs , 2010, NIPS.
[5] Raymond J. Dolan,et al. Disentangling the Roles of Approach, Activation and Valence in Instrumental and Pavlovian Responding , 2011, PLoS Comput. Biol..
[6] P. J. Gmytrasiewicz,et al. A Framework for Sequential Planning in Multi-Agent Settings , 2005, AI&M.
[7] R Bellman,et al. On the Theory of Dynamic Programming. , 1952, Proceedings of the National Academy of Sciences of the United States of America.
[8] J. Harsanyi. Games with Incomplete Information Played by 'Bayesian' Players, Part III. The Basic Probability Distribution of the Game , 1968 .
[9] David Draper,et al. Assessment and Propagation of Model Uncertainty , 2011 .
[10] Miguel A. Costa-Gomes,et al. Cognition and Behavior in Normal-Form Games: An Experimental Study , 1998 .
[11] Robert J . Aumann,et al. 28. Mixed and Behavior Strategies in Infinite Extensive Games , 1964 .
[12] T. Lohrenz,et al. Computational Substrates of Norms and Their Violations during Social Exchange , 2013, The Journal of Neuroscience.
[13] Peter Auer,et al. The Nonstochastic Multiarmed Bandit Problem , 2002, SIAM J. Comput..
[14] Daniel Houser,et al. A functional imaging study of cooperation in two-person reciprocal exchange , 2001, Proceedings of the National Academy of Sciences of the United States of America.
[15] R. McKelvey,et al. Quantal Response Equilibria for Extensive Form Games , 1998 .
[16] Peter Dayan,et al. Bayesian Model of Behaviour in Economic Games , 2008, NIPS.
[17] M. Brüne,et al. Borderline Personality Disorder , 2016, Evolution, medicine, and public health.
[18] Pearl H. Chiu,et al. Self Responses along Cingulate Cortex Reveal Quantitative Neural Phenotype for High-Functioning Autism , 2008, Neuron.
[19] J. Harsanyi. Games with randomly disturbed payoffs: A new rationale for mixed-strategy equilibrium points , 1973 .
[20] E. Fehr. A Theory of Fairness, Competition and Cooperation , 1998 .
[21] Prashant Doshi,et al. Monte Carlo Sampling Methods for Approximating Interactive POMDPs , 2014, J. Artif. Intell. Res..
[22] Colin Camerer,et al. A Cognitive Hierarchy Model of Games , 2004 .
[23] Klaus Lieb,et al. Borderline personality disorder , 2004, The Lancet.
[24] P. Dayan,et al. States versus Rewards: Dissociable Neural Prediction Error Signals Underlying Model-Based and Model-Free Reinforcement Learning , 2010, Neuron.
[25] Peter Auer,et al. Finite-time Analysis of the Multiarmed Bandit Problem , 2002, Machine Learning.
[26] G. Schwarz. Estimating the Dimension of a Model , 1978 .
[27] S. Quartz,et al. Getting to Know You: Reputation and Trust in a Two-Person Economic Exchange , 2005, Science.
[28] Csaba Szepesvári,et al. Bandit Based Monte-Carlo Planning , 2006, ECML.
[29] J. Nash. Equilibrium Points in N-Person Games. , 1950, Proceedings of the National Academy of Sciences of the United States of America.
[30] Joachim Winter,et al. Distinguishing Trust from Risk: An Anatomy of the Investment Game , 2009 .
[31] R Core Team,et al. R: A language and environment for statistical computing. , 2014 .
[32] Michael L. Littman,et al. Using iterated reasoning to predict opponent strategies , 2011, AAMAS.
[33] John C. Harsanyi,et al. Games with Incomplete Information Played by "Bayesian" Players, I-III: Part I. The Basic Model& , 2004, Manag. Sci..
[34] Chris L. Baker,et al. Rational quantitative attribution of beliefs, desires and percepts in human mentalizing , 2017, Nature Human Behaviour.
[35] Leslie Pack Kaelbling,et al. Planning and Acting in Partially Observable Stochastic Domains , 1998, Artif. Intell..
[36] Joyce E. Berg,et al. Trust, Reciprocity, and Social History , 1995 .
[37] G. Loewenstein,et al. Hot-cold empathy gaps and medical decision making. , 2005, Health psychology : official journal of the Division of Health Psychology, American Psychological Association.
[38] Peter Fonagy,et al. Mechanisms of change in mentalization-based treatment of BPD. , 2006, Journal of clinical psychology.
[39] Prashant Doshi,et al. Modeling Human Recursive Reasoning Using Empirically Informed Interactive Partially Observable Markov Decision Processes , 2012, IEEE Transactions on Systems, Man, and Cybernetics - Part A: Systems and Humans.
[40] Marina Vannucci,et al. Biosensor Approach to Psychopathology Classification , 2010, PLoS Comput. Biol..
[41] Prashant Doshi,et al. Modeling Deep Strategic Reasoning by Humans in Competitive Games , 2012, ISAIM.
[42] Peter Dayan,et al. Monte Carlo Planning Method Estimates Planning Horizons during Interactive Social Exchange , 2015, PLoS Comput. Biol..
[43] Colin Camerer. Behavioral Game Theory: Experiments in Strategic Interaction , 2003 .
[44] R. McKelvey,et al. An experimental study of the centipede game , 1992 .
[45] B. King-Casas,et al. The Rupture and Repair of Cooperation in Borderline Personality Disorder , 2008, Science.
[46] Peter Dayan,et al. Computational Phenotyping of Two-Person Interactions Reveals Differential Neural Response to Depth-of-Thought , 2012, PLoS Comput. Biol..
[47] V. Smith,et al. Positive reciprocity and intentions in trust games , 2003 .